iirc the fastest way getting it is leveling up a sunspear or barrows armour to lvl 9 and disassemble it. You don't need any level to get it. Use t90s while bossing - go do gwd2 or araxxi and you will make 10m+/hr and you will get 20 undead components when its time to disassemble.
Extreme invention potions are upgraded super invention potions. It is made by adding mycelial webbing to a super invention potion, requiring level 95 Herblore. The potion boosts Invention levels by 15% plus 3 when consumed. After the 6 minutes have passed, the boost will slowly degrade at a rate of 1 level per minute.
The Dragon Rider lance is a two-handed degradable halberd that requires level 85 Attack to use. The lance will degrade to a broken state after 60,000 charges of combat (a minimum duration of 10 hours of combat). It can be fixed by Repair NPCs such as Bob in Lumbridge, or at an armour stand in a player-owned house.
Augmented items are not tradeable; however, the process can be reversed with an augmentation dissolver, although this will permanently destroy the augmentor and any attached gizmos. In addition, if the item was degradeable prior to augmentation, it will revert to its fully degraded form.
The noxious staff is a level 90 two-handed Magic weapon made by combining a spider leg with Araxxi's eye at level 90 crafting. Players may obtain the pieces needed for the staff by killing Araxxor and Araxxi. The staff becomes untradeable once used (or broken), but fully repairing it will make it tradeable again.
Not to be confused with Attuned. Augmentation is the process by which players use their Invention skill to enhance weapons, shields, armour, and tools. Items can be augmented with the use of an augmentor, and a gizmo shell can then be added to hold various perks.
Masterwork trim is made by combining an elder rune bar, one malevolent essence, and one praesulic essence at any anvil. Essences are created by breaking down the armour at the dragonkin forge. For the 12 essence required for a full set of trimmed masterwork, the equivalent of a full set of each armour is broken down.
The pickaxe of earth and song is created by combining a blast fusion hammer, a crystal pickaxe, and an imcando pickaxe at any anvil (with an effective cost of 7,043,227 coins, without accounting for its untradeable components). This process requires 90 Smithing.
Not to be confused with Attuned. Augmentation is the process by which players use their Invention skill to enhance weapons, shields, armour, and tools. Items can be augmented with the use of an augmentor, and a gizmo shell can then be added to hold various perks.
The armor (including the shield) can be augmented and unlike trimmed masterwork armor, it uses charges from the charge pack since tank armor is niche. The T92 Energised Elder Rune Armor is tradeable.
Augmented items are not tradeable; however, the process can be reversed with an augmentation dissolver, although this will permanently destroy the augmentor and any attached gizmos. In addition, if the item was degradeable prior to augmentation, it will revert to its fully degraded form.
Augmented items are not tradeable; however, the process can be reversed with an augmentation dissolver, although this will permanently destroy the augmentor and any attached gizmos. In addition, if the item was degradeable prior to augmentation, it will revert to its fully degraded form.
The base repair cost of the Noxious scythe when completely degraded to 0.0% item charge is 4,500,000 coins. It can be repaired by: Bob - the axe seller in Lumbridge. Tindel Marchant - the weapon and armour repairman at Port Khazard.
Molten glass can be created through the Crafting skill by using a bucket of sand with soda ash on a furnace, granting 20 Crafting experience. Strange rocks for Crafting may occasionally be found while making molten glass.
An unpowered orb can be made out of molten glass with a glassblowing pipe at 46 Crafting, granting 52.5 Crafting experience. The orbs are also dropped in noted form, by the Skeletal Wyvern and the Kraken.